Violence is mandatory and often the entire purpose for 2B’s missions. However, unlike playable characters in games like Dishonored or Metal Gear Solid, she doesn’t have a choice as to whether she wants to engage in violence on her missions. As a playable character in an action game, 2B is equipped with different weapons and abilities, all used to kill machines more efficiently. #NIER OTOMATA ANDROID#Players start the game as 2B, an android that exists for one reason: violence. Players control three different androids during Automata: the combat unit 2B, the support unit 9S, and the ex-YoRHa unit, A2. The elite android force, YoRHa, launches a massive counterattack against the machine army still occupying Earth. Seven thousand years later, Automata begins. The humans that survived fled to the moon, and created an army of androids to fight back and reclaim their homeland. In Nier: Automata, in 5012 A.D., Aliens invaded Earth with an army of self-sustaining machine lifeforms to wipe out all of humanity. Though Automata’s characters are just fictional instances of artificial intelligence, they make players consider their own purpose and whether it’s something they wanted define them. But what if we couldn’t? If someone was focused on one thing, believed they existed for a single purpose, and didn’t consider other ways of life, what consequences would that have? The 2017 hack-and-slash RPG, Nier: Automata answers that question through several character arcs and gameplay systems that demonstrate the destruction caused by living with a fixed purpose. While it may take a significant effort, people are able to adapt and change their identities if they so desire. Someone could decide their life’s purpose is to eat the best food on Earth, or maybe someone wants their life to be serious and make their purpose to discover the grand meaning of existence. A human can make almost anything their purpose. Is this a curse? Or some kind of punishment? I often think about the god that blessed us with this cryptic puzzle, and wonder if we’ll ever have the chance to kill him.”Īs a species, humanity’s ability to change and adapt our purpose is remarkable. We are perpetually trapped in a never-ending cycle of life and death. “Everything that lives is designed to end. Watching those clips is critical to understanding what’s being said, so please situate yourself in a place where you can listen to and watch the clips provided. The bulk of the thoughts in this analysis are written down, but I inserted clips from the game with the intent that readers would view them. MULTIMODAL CONTENT: This is meant to be a multi-modal analysis. Readers should proceed at their own discretion. Some scenes linked in this analysis contain scenes of intense violence. If you haven’t played the game all the way through Ending E, I highly recommend either playing it or watching it before reading this analysis.ĬONTENT WARNING: Automata features intense and disturbing imagery. #NIER OTOMATA FULL#SPOILER ALERT: This analysis will go into full spoilers follow for Nier: Automata. A few disclaimers before the actual content.
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